Window Framework for UI Toolkit Scripting v1.3.0
GWG.WindowFramework.Manipulators Namespace Reference

Primary namespace for all manipulators in the asset. More...

Classes

class  ClickActivatorConfigurable
 A configurable mouse manipulator that provides flexible click event handling with customizable activation criteria. More...
class  ContextMenuActivator
 A mouse manipulator that enables context menu functionality for any VisualElement in Unity's UI Toolkit. More...
class  TooltipManipulator
 A sophisticated pointer manipulator that manages tooltip behavior for UI elements within the Window Framework. More...
class  WindowFrameDragger
 A mouse manipulator that enables drag-and-move functionality for WindowFrame elements in Unity's UI Toolkit. More...
class  WindowFrameResizer
 A mouse manipulator that provides resizing functionality for WindowFrame elements in Unity's UI Toolkit. More...

Detailed Description

Primary namespace for all manipulators in the asset.

Manipulators are used to add functionality to windows and their content.

These manipulators can be added to any visual element like so:

myVisualElement.AddManipulator(new MyManipulator());

Manipulators are used throughout the asset to add functionality.