UsoUIElements 0.1.0
Data Centric implimentation of Unity's UI Elements (UI Toolkit)
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BaseElementOverrides Directory Reference

Detailed Description

Base Elements Overrides

This system uses the underlying UIELements built into the Unity UI Toolkit system and overrides them with additional functionality.

  • Each item in this folder iuses the same name as the base component with the Uso prefix added.
  • Each file impliments the IUsoUiElement interface that sets up the validation and other base functions
  • All items use the same pattern and offer validation indicators and data binding methods

Constructors

  • Uso[Object](string fieldname)
  • Uso[Object](string fieldname, out string newFieldName)
  • Uso[Object](string fieldname, string fieldtext(if applicaple))
  • Uso[Object](string fieldname, string fieldtext(if applicaple), out string newFieldName)
  • Uso[Object](string fieldname, string fieldtext(if applicaple), string bindingPath, BindingMode bindingMode)
  • Uso[Object](string fieldname, string fieldtext(if applicaple), string bindingPath, BindingMode bindingMode, out string newFieldName)
  • Uso[Object](string fieldname, string bindingPath, BindingMode bindingModee)
  • Uso[Object](string fieldname, string bindingPath, BindingMode bindingMode, out string newFieldName)

Methods

  • SetFieldStatus(FieldStatusTypes fieldStatus)
  • ShowFieldStatus(bool status)