Window Framework v1.2.4
Window Framework for Unity UI Toolkit
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GWG.WindowFramework.Demo.InventoryItem Class Reference

Public Member Functions

void UseItem (string dspText)

Public Attributes

Sprite icon
bool isConsumable = false
bool isEquipable = false
bool isSalvageable = false
string itemName

Member Function Documentation

◆ UseItem()

void GWG.WindowFramework.Demo.InventoryItem.UseItem ( string dspText)

Member Data Documentation

◆ icon

Sprite GWG.WindowFramework.Demo.InventoryItem.icon

◆ isConsumable

bool GWG.WindowFramework.Demo.InventoryItem.isConsumable = false

◆ isEquipable

bool GWG.WindowFramework.Demo.InventoryItem.isEquipable = false

◆ isSalvageable

bool GWG.WindowFramework.Demo.InventoryItem.isSalvageable = false

◆ itemName

string GWG.WindowFramework.Demo.InventoryItem.itemName