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UsoUIElements 0.1.0
Data Centric implimentation of Unity's UI Elements (UI Toolkit)
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A custom Vector3Int field control that extends Unity's Vector3IntField with USO UI framework functionality. Provides enhanced styling, field validation, data binding capabilities, and integration with the USO UI system for three-dimensional integer vector input. More...
Public Member Functions | |
| UsoVector3IntField () | |
| Initializes a new instance of the UsoVector3IntField class with default settings. Creates a Vector3Int input field with USO framework integration enabled and no initial label. | |
| UsoVector3IntField (string fieldLabel) | |
| Initializes a new instance of the UsoVector3IntField class with the specified label text. Creates a Vector3Int input field with custom label text for user interface clarity. | |
| UsoVector3IntField (string fieldName, string fieldBindPath, BindingMode fieldBindMode) | |
| Initializes a new instance of the UsoVector3IntField class with field name and data binding configuration. Creates a Vector3Int input field with custom identification and automatic data binding for value synchronization. | |
| UsoVector3IntField (string fieldName, string fieldBindPath, BindingMode fieldBindMode, out UsoVector3IntField newField) | |
| Initializes a new instance of the UsoVector3IntField class with field name, data binding, and returns a reference. Creates a Vector3Int input field with custom identification, automatic data binding, and provides an out parameter for immediate access. | |
| UsoVector3IntField (string fieldName, string fieldLabel, string fieldBindPath, BindingMode fieldBindMode) | |
| Initializes a new instance of the UsoVector3IntField class with field name, label text, and data binding configuration. Creates a fully configured Vector3Int input field with custom identification, display label, and automatic data binding for value synchronization. | |
| UsoVector3IntField (string fieldName, string fieldLabel, string fieldBindPath, BindingMode fieldBindMode, out UsoVector3IntField newField) | |
| Initializes a new instance of the UsoVector3IntField class with complete configuration and returns a reference. Creates a fully configured Vector3Int input field with custom identification, display label, automatic data binding, and immediate access to the created instance. | |
| void | ApplyBinding (string fieldBindingProp, string fieldBindingPath, BindingMode fieldBindingMode) |
| Applies data binding to the specified property of this control using Unity's data binding system. Configures the binding with the provided path and mode for automatic data synchronization. | |
| UsoLineItem | GetParentLineItem () |
| Retrieves the first ancestor UsoLineItem control in the visual tree hierarchy. This is useful for accessing parent container functionality and maintaining proper UI structure. | |
| void | InitElement (string fieldName=null) |
| Initializes the USO UI element with the specified field name and applies necessary styling classes. This method sets up the basic USO framework integration for the control. | |
| void | SetFieldStatus (FieldStatusTypes fieldStatus) |
| Updates the field's status type, which affects its visual appearance and validation state. The status change is automatically reflected in the UI through the FieldStatus property. | |
| void | ShowFieldStatus (bool status) |
| Controls the visibility and functionality of the field status/validation system. When disabled, removes validation-related styling from the control. | |
| Public Member Functions inherited from GWG.UsoUIElements.IUsoUiElement | |
| void | AddToClassList (string className) |
| Adds the specified CSS class name to this element's class list. This method is inherited from Unity's VisualElement and enables dynamic styling modifications. | |
| void | ClearBindings () |
| Removes all data binding configurations from this element. This method is inherited from Unity's VisualElement and provides cleanup functionality for data bindings. | |
| void | RemoveFromClassList (string className) |
| Removes the specified CSS class name from this element's class list. This method is inherited from Unity's VisualElement and provides dynamic styling capabilities. | |
Properties | |
| FieldStatusTypes | FieldStatus [get, private set] |
| Gets the current field status type, which determines the visual state and validation feedback. This property is automatically reflected in the UI through CSS class modifications. | |
| bool | FieldStatusEnabled [get, private set] |
| Gets or sets whether field status/validation functionality is enabled for this control. When enabled, adds validation CSS class for styling. When disabled, removes validation styling. | |
Private Attributes | |
| FieldStatusTypes | _fieldStatus |
| bool | _fieldStatusEnabled = true |
Static Private Attributes | |
| const string | DefaultBindProp = "value" |
| Default binding property used when applying data bindings to this field. Binds to the 'value' property which controls the Vector3Int value of the field. | |
| const string | ElementClass = "uso-vector-3-int-field" |
| CSS class name applied to all UsoVector3IntField instances for styling purposes. | |
| const string | ElementValidationClass = "uso-field-validation" |
| CSS class name applied when field validation/status functionality is enabled. | |
A custom Vector3Int field control that extends Unity's Vector3IntField with USO UI framework functionality. Provides enhanced styling, field validation, data binding capabilities, and integration with the USO UI system for three-dimensional integer vector input.
This control implements the IUsoUiElement interface to provide consistent behavior across the USO UI framework. It supports field status indicators, automatic data binding for Vector3Int values, and custom styling through CSS classes. The control is specifically designed for inputting and editing three-dimensional integer vectors commonly used in game development for positions, coordinates, grid locations, and other spatial data that requires whole number precision. The control supports various constructor overloads for different initialization scenarios including labeling and data binding configuration, making it suitable for both standalone use and integration within complex data-bound UI systems.
| GWG.UsoUIElements.UsoVector3IntField.UsoVector3IntField | ( | ) |
Initializes a new instance of the UsoVector3IntField class with default settings. Creates a Vector3Int input field with USO framework integration enabled and no initial label.
| GWG.UsoUIElements.UsoVector3IntField.UsoVector3IntField | ( | string | fieldLabel | ) |
Initializes a new instance of the UsoVector3IntField class with the specified label text. Creates a Vector3Int input field with custom label text for user interface clarity.
| fieldLabel | The label text to display alongside the Vector3Int input field. |
| GWG.UsoUIElements.UsoVector3IntField.UsoVector3IntField | ( | string | fieldName, |
| string | fieldBindPath, | ||
| BindingMode | fieldBindMode ) |
Initializes a new instance of the UsoVector3IntField class with field name and data binding configuration. Creates a Vector3Int input field with custom identification and automatic data binding for value synchronization.
| fieldName | The name to assign to this Vector3Int field element. |
| fieldBindPath | The path to the data source property for automatic value binding. |
| fieldBindMode | The binding mode that controls data flow between source and target. |
| GWG.UsoUIElements.UsoVector3IntField.UsoVector3IntField | ( | string | fieldName, |
| string | fieldBindPath, | ||
| BindingMode | fieldBindMode, | ||
| out UsoVector3IntField | newField ) |
Initializes a new instance of the UsoVector3IntField class with field name, data binding, and returns a reference. Creates a Vector3Int input field with custom identification, automatic data binding, and provides an out parameter for immediate access.
| fieldName | The name to assign to this Vector3Int field element. |
| fieldBindPath | The path to the data source property for automatic value binding. |
| fieldBindMode | The binding mode that controls data flow between source and target. |
| newField | Output parameter that receives a reference to the newly created Vector3Int field. |
| GWG.UsoUIElements.UsoVector3IntField.UsoVector3IntField | ( | string | fieldName, |
| string | fieldLabel, | ||
| string | fieldBindPath, | ||
| BindingMode | fieldBindMode ) |
Initializes a new instance of the UsoVector3IntField class with field name, label text, and data binding configuration. Creates a fully configured Vector3Int input field with custom identification, display label, and automatic data binding for value synchronization.
| fieldName | The name to assign to this Vector3Int field element. |
| fieldLabel | The label text to display alongside the Vector3Int input field. |
| fieldBindPath | The path to the data source property for automatic value binding. |
| fieldBindMode | The binding mode that controls data flow between source and target. |
| GWG.UsoUIElements.UsoVector3IntField.UsoVector3IntField | ( | string | fieldName, |
| string | fieldLabel, | ||
| string | fieldBindPath, | ||
| BindingMode | fieldBindMode, | ||
| out UsoVector3IntField | newField ) |
Initializes a new instance of the UsoVector3IntField class with complete configuration and returns a reference. Creates a fully configured Vector3Int input field with custom identification, display label, automatic data binding, and immediate access to the created instance.
| fieldName | The name to assign to this Vector3Int field element. |
| fieldLabel | The label text to display alongside the Vector3Int input field. |
| fieldBindPath | The path to the data source property for automatic value binding. |
| fieldBindMode | The binding mode that controls data flow between source and target. |
| newField | Output parameter that receives a reference to the newly created Vector3Int field. |
| void GWG.UsoUIElements.UsoVector3IntField.ApplyBinding | ( | string | fieldBindingProp, |
| string | fieldBindingPath, | ||
| BindingMode | fieldBindingMode ) |
Applies data binding to the specified property of this control using Unity's data binding system. Configures the binding with the provided path and mode for automatic data synchronization.
| fieldBindingProp | The property name on this control to bind to. |
| fieldBindingPath | The path to the data source property to bind from. |
| fieldBindingMode | The binding mode that determines how data flows between source and target. |
| Exception | Thrown when binding setup fails. Original exception is preserved and re-thrown. |
Implements GWG.UsoUIElements.IUsoUiElement.
| UsoLineItem GWG.UsoUIElements.UsoVector3IntField.GetParentLineItem | ( | ) |
Retrieves the first ancestor UsoLineItem control in the visual tree hierarchy. This is useful for accessing parent container functionality and maintaining proper UI structure.
| void GWG.UsoUIElements.UsoVector3IntField.InitElement | ( | string | fieldName = null | ) |
Initializes the USO UI element with the specified field name and applies necessary styling classes. This method sets up the basic USO framework integration for the control.
| fieldName | Optional name to assign to the element. If null, no name is set. |
Implements GWG.UsoUIElements.IUsoUiElement.
| void GWG.UsoUIElements.UsoVector3IntField.SetFieldStatus | ( | FieldStatusTypes | fieldStatus | ) |
Updates the field's status type, which affects its visual appearance and validation state. The status change is automatically reflected in the UI through the FieldStatus property.
| fieldStatus | The new field status type to apply. |
Implements GWG.UsoUIElements.IUsoUiElement.
| void GWG.UsoUIElements.UsoVector3IntField.ShowFieldStatus | ( | bool | status | ) |
Controls the visibility and functionality of the field status/validation system. When disabled, removes validation-related styling from the control.
| status | True to enable field status functionality; false to disable it. |
Implements GWG.UsoUIElements.IUsoUiElement.
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staticprivate |
Default binding property used when applying data bindings to this field. Binds to the 'value' property which controls the Vector3Int value of the field.
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staticprivate |
CSS class name applied to all UsoVector3IntField instances for styling purposes.
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staticprivate |
CSS class name applied when field validation/status functionality is enabled.
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getprivate set |
Gets the current field status type, which determines the visual state and validation feedback. This property is automatically reflected in the UI through CSS class modifications.
The current FieldStatusTypes value indicating the field's validation state.
Implements GWG.UsoUIElements.IUsoUiElement.
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getprivate set |
Gets or sets whether field status/validation functionality is enabled for this control. When enabled, adds validation CSS class for styling. When disabled, removes validation styling.
True if field status functionality is enabled; otherwise, false. Default is true.
Implements GWG.UsoUIElements.IUsoUiElement.